
FrameRate
Fix game speed on non-60Hz display or change the frame rate
Last updated | 3 weeks ago |
Total downloads | 230 |
Total rating | 0 |
Categories | bright MEMORY Act.3 Fixes Cheats |
Dependency string | 7EVENDAYSHOLIDAYS-FrameRate-3.7.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

7EVENDAYSHOLIDAYS-BepInExPack
Unified BepInEx all-in-one modding pack – plugin framework, detour library
Preferred version: 5.4.23002README
FrameRate
This patch can unlock the framerate or lock it to an arbitary value, and fixes the game on HFR monitors and multi-monitor setups.
Framerate settingValues can be edited with TestMenuConfig or directly in mu3.ini. Example:
[Video]
Framerate=60
VSync=0
Set Framerate=0
to unlock the framerate (not recommended).
VSync=1
(also not recommended) overrides Framerate
.
For authentic experience, keep it at 60. Although there are no technical obstacles to running the game at HFR, there is a note smoothing/snapping algorithm (refer to MU3.Notes.NotesManager.progressFrameAndFrameReal()
) that expects the game to run at 60fps, and ties the game's speed to the framerate. The aforemenetioned snapping is disabled when the framerate is set to anything other than 60.
High refresh rate fix
Normally, the game runs with a framerate lock corresponding to the refresh rate of your primary monitor. You may want to run the game on a secondary monitor, and their refresh rates may differ.
This means an unmodded setup with a 120Hz primary monitor and a secondary 60Hz Ongeki monitor will run the game at double speed, even though the user intended to run at the "proper" framerate.